While researching for this teaser spot for Women’s Murder Club, I noticed that police tape was a common theme throughout existing graphics. My suggestion to the client was to construct a simple crime scene in 3D where the camera pulls back, revealing evidence and resolving in the title on police tape, with the channel identity and times below.
The spot was created using Maxon Cinema 4D and Adobe After Effects. The bullet casings and gun are free models and the shoes were purchased from Turbosquid. The evidence markers were created from a cube object. The floor has a Layer Shader applied with two materials, combined using the Overlay mode. Layer Shaders are an excellent way to create detailed looks easily within Cinema 4D.
Soft omni lights with falloff were used to light each of the models individually. The red and blue flashes were created using a red and a blue spot light parented to a rotating null object. Include and Exclude modes were used with the lights to ensure nothing was over exposed.
The police tape was created using Mograph Spline Wrap and Displace Deformer. The Displace Deformer also uses a Layer Shader, including a gradient to give the plastic a stretched appearance and a Noise layer animated to make the tape vibrate slightly. Here’s a top view of the scene.
The scene was rendered with various passes, including a Depth pass, used as a blur map with Compound Blur in After Effects, to create the depth-of-field effect. The red and blue lights were also rendered separately so the illumination could be adjusted in After Effects.
The Cinema 4D scene was exported with an After Effects composition (AEC) including the camera and lights. Trapcode Particular was used to add smoke particles into the scene. In Particular particles recognise After Effects lights, allowing the smoke to be illuminated by the lights imported in the AEC.