For this shot my client wanted to place a logo in the path of the actor and have it appear as if she trips over it. The shot was tracked using SynthEyes with the 3D tracking data then transfered to Maya where the logo was positioned and rendered into the scene. These steps were completed by my co-worker Michael Tiong. I then rotoscoped the original shot over the prepared shot in the areas where the actor needed to appear in front of the logo. ReelSmart Motion Blur was also used to add some blur to the logo as it moved and also to the roto layer to better integrate the actor as she passes in front of the logo. The result is pretty convincing, considering this was only a small part of a bigger job which had a 3 day deadline.
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