Bevelling Booles in Cinema 4D

Download Files

If you'd like to say thanks how about subscribing to our fabulous newsletter or giving us a friendly tweet? Hey, why not do both!

Say thanks with a Tweet

Say thanks with a Subscription

In this modelling tip recorded over Skype, MILG11 instructor Toby Pitman shows how to get perfect bevels when dealing with booled objects in Cinema 4D.

You may be interested in these related products

  1. Hen

    If I boole something I get edges straight away. How do I keep the N-Gons?

    • John Dickinson

      Select the Hide New Edges option on the Boolean object before converting to polygons.

  2. rob

    I would like to see how he got to this point or is that coming soon. Basically, I want to see the whole thing, please.

    • John Dickinson

      You an learn about working with booles in MILG11 Rob.

  3. Joel

    Great tips in here. The Solid then Chamfer technique is really nice. I too and still do use Solid then Sub-Divide but that adds so much geo to the mesh.

Leave a Comment

  • (will not be published)

XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>