Ae Experiment 24
Combining HexTile layers set to various sizes gave me this neon-like look, which has a surprising amount of depth for something that uses no 3D layers.
AE Experiment 23
I spend about 20 minutes on this look. It's amazing how much detail you can created duplicating and ...
Having been a fan of Jean Michel Jarre for decades I thought it might be fun to recreate the Oxygene ...
3D Modelling Drills
I regularly practice modelling various objects to sharpen my skills and will keep updating this post as I ...
Working with Decals in Substance Painter
In this tutorial I cover some techniques for creating decals in Substance Painter
Cinema 4D to Rizom UV to Substance Painter: A Workflow – Part 2
Continuing from Part 1, in this tutorial I demonstrate how I solved the multiple UV set issue
Cinema 4D to RizomUV to Substance Painter: A Workflow – Part 1
I just started using Rizom UV and spent some time working out a possible workflow between Cinema 4D and ...
UTS 360° Environments
Motionworks teamed up with KinThings to create a range of 360° environments for StartVR
MVMT Arc Automatic: Retopology and Texturing
I worked together with JVARTA on this spot for MVMT.
HB Modelling Bundle 2.3
Powerful Modelling Scripts For Cinema 4D
Wait Loss For Cinema 4D
Work smarter and faster in Cinema 4D
Making It Look Great 11
Hard Surface Modelling Tactics For Cinema 4D
TopoWire For Cinema 4D
Dynamic Wire Generator For Cinema 4D
Learn how you can use Bezier Warp to make subtle adjustments to the position of elements in your scene.
Eran Stern is back with the After Effects CCBlobbylize effect. So put on your googles and gloves, it's ...
Learn how I used stock footage and some free grunge textures to recreate the blood splatter style used in ...
Often when creating grungy styles I resort to stock imagery, as is the case with this weathered metal look.