Having been a fan of Jean Michel Jarre for decades I thought it might be fun to recreate the Oxygene album cover illustration in 3D. I decided to create the entire skull first rather than only ...
3D Modelling Drills
I regularly practice modelling various objects to sharpen my skills and will keep updating this post as I ...
Working with Decals in Substance Painter
In this tutorial I cover some techniques for creating decals in Substance Painter
Cinema 4D to Rizom UV to Substance Painter: A Workflow – Part 2
Continuing from Part 1, in this tutorial I demonstrate how I solved the multiple UV set issue
Cinema 4D to RizomUV to Substance Painter: A Workflow – Part 1
I just started using Rizom UV and spent some time working out a possible workflow between Cinema 4D and ...
UTS 360° Environments
Motionworks teamed up with KinThings to create a range of 360° environments for StartVR
MVMT Arc Automatic: Retopology and Texturing
I worked together with JVARTA on this spot for MVMT.
Model a Split Ring in Cinema 4D
Here's my workflow for creating a split ring for a key chain in Cinema 4D.
Modelling a Car Seat in Cinema 4D
A workflow for shaping, subdividing, splitting and detailing adjacent geometry in Cinema 4D.
HB Modelling Bundle 2.3
Powerful Modelling Scripts For Cinema 4D
Wait Loss For Cinema 4D
Work smarter and faster in Cinema 4D
Making It Look Great 11
Hard Surface Modelling Tactics For Cinema 4D
TopoWire For Cinema 4D
Dynamic Wire Generator For Cinema 4D
Guest host Maltaannon explains techniques for using the After Effects Angle Control effect with basic ...
Copying Masks To Shape Layers
The simple act of copying and pasting an existing mask onto a Shape Layer in After Effects can be tricky ...
Levels Quick Reference
The Levels effect is a standard tool for adjusting contrast and colour values, but it can be confusing to use.
This seamlessly looping After Effects background is based on the Cell Pattern effect and includes a ...