Preparing a model in Cinema 4D and Unwrapping in 3D Coat

In this extended tutorial I share my current workflow for preparing for and unwrapping UVs using 3D Coat. Topics covered include: Preparing a model in Cinema 4D for export to FBX format; unwrapping in 3D Coat; re-importing into Cinema 4D, subdividing, and importing into Substance Painter.


Leave a Comment

  • (will not be published)

XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>