This look was created using Cinema 4D with Greyscale Gorilla’s Texture Kit Pro, HDRI Light Kit Pro, HDRI Pro Studios and After Effects with plug-ins from Borisfx, GenArts, Video Copilot and Red Giant Software. Check out the breakdown below:
The gold material was sourced from Greyscale Gorilla’s Texture Kit Pro. I removed the dents from the base material by switching off the Bump channel and tweaked the colours in the Color and Reflection channel to reduce the yellow.
The Oscar model in Cinema 4D with default lighting is dark and unimpressive.
An Overhead Softbox from Greyscale Gorilla’s HDRI Light Kit Pro adds soft, overhead fill lighting.
Greyscale Gorilla’s HDRI Studio Pack includes a seamless background. I used a mid grey to black gradient.
An Area light was used to cast a shadow, helping to ground the Oscar onto the seamless background. The Area light also helps to soften the blown out reflections.
A visible, volumetric spot light was placed directly above the Oscar. I used this to lock the Oscar into place and add some straight lines to the scene for variation.
Microfloaties was used to add some subtle floating dust to the scene. Microfloaties is free from Joelotron.com and handy for adding floating dust to your Cinema 4D scene. This could have been done with a particle generator in After Effects but it’s only a small render hit in Cinema and looks great. If you use it be sure to make a small donation!
The Global Illumination render helped fill the dark shadows on the Oscar and brighten the microfloaties.
The light and camera setup with Microfloaties also visible. The shadow casting Area light is high up on the right of the scene with only the falloff visible in this image.
After Effects’ Curves effect reintroduced contrast and added a rich golden hue.
The font used for the Oscar Month text is Gotham Light. The text was keyframed to have the words gently drift towards each other.
GenArts Sapphire Glow was used to create a subtle glow on the text that helps integrate it into the scene.
Video Copilot’s Optical Flares was set to track a Cinema 4D exported light – positioned on Oscar’s chest.
Flares don’t always need to be huge, a little can go a long way.
After Effects Shape Layers were used as the base for the bokeh-style lens effect. Here I duplicated one Shape Layer containing 6 ellipses and stretched them to create the thick and thin strokes. These shapes were keyframed to have them drift gently in various directions. Using Shape Layers rather than a particle generator gave me greater control.
After Effects’ Camera Lens Blur effect was used to give the shape layers a bokeh-style lens blur.
Boris FX BCC Film Glow on an Adjustment Layer adds a beautiful, filmic glow.
Another Adjustment Layer with Red Giant Software’s Magic Bullet Mojo and the Curves effect was used for the final grade. Use the code “motionworks10” for a 10% discount on Red Giant Software purchases, including upgrades.