Adventure is the latest in the family of idents for Foxtel On Demand, lead by team member Brett.
I modelled and textured the Cave D, and textured the Castle M and Clock D.
The foliage for the cave was created using the Ivy Grower plug-in for Cinema 4D. I switched out the standard ivy leaves for various jungle leaves sourced from cgtextures. The rocks were modelled from cubes and textured with lyken-covered rock materials also from cgtextures.
I added the stones around the windows and main entrance and used a massive stone texture for the fascade, created by cloning stone textures from cgtextures together in Photoshop.
The clock was also textured using cgtextures. I originally used the Lumas effect to add the radial brushed metal effect to the cogs but Brett suggested using a brushed metal texture instead, which cut render times dramatically. The brushed metal texture was mixed with other grungy metal textures using the Cinema 4D Layer Shader and Fusion Shaders.

























15 Responses to this post
July 22, 2011 at 4:42 pm |
Love the clock! Great music/sounddesign by the way, who made that?
July 23, 2011 at 2:12 am |
Just freakin’ amazing, John! Major kudos to you and Brett!
July 23, 2011 at 5:03 am |
Awesome spot! That D is sexy!!!
July 23, 2011 at 3:08 pm |
John, that is incredible… BAM!!!
July 26, 2011 at 3:34 pm |
hi john, i love your stuff, but i think personally, this could have been a lot better. i feel like its missing something. maybe you should have added more detail in the texturing, and added some fill blue light on the vines, lol im sorry i am just trying to help!
July 26, 2011 at 4:03 pm |
Cool Brandon, perhaps you have some examples of something you’ve done I can check out to give me some ideas. Always learning! Best wishes, John.
July 26, 2011 at 4:55 pm |
i am always learning myself! unfortunately, i am only a 2D compositor and don’t really have much experience in motion graphics, but i am trying my hand it, i just have a mentality of helping others “making it look better.” i one day soon plan on having a site of my own geared towards training. inspired by you and nick over at gorilla, maybe one day you will post pointers on running a training site.
best,
brandon
July 26, 2011 at 6:15 pm |
Hi Brandon, so you’re telling me you’ve not done any 3D yourself and don’t have much experience in motion graphics? Shame… I was hoping from the directness of your previous comment you’d have something to back it up! Be careful when “just trying to help”… some people might take it the wrong way. Best wishes, John.
July 26, 2011 at 11:30 pm |
I smell a Conan.
Really like the little cave set. am going to try recreate it now myself. Nice.
July 26, 2011 at 9:46 pm |
well experience i have, just not in motion graphics, compositing works with 3D. so i do know a lot about it. but in terms of backing it up, my team just finished up conan the barbarian coming out soon, be on the look out, i guess you can say thats my back up
but please dont get me wrong, i love your stuff and i have learned a lot of design from you!
best
brandon
July 27, 2011 at 6:59 am |
Cool Brandon, link us up… where can we check out your team’s work? Best wishes, John.
July 27, 2011 at 7:09 am |
here is the site, http://www.wwfx.net check out the reels link.
best
brandon
July 27, 2011 at 7:18 am |
Cool you have 200 animators! What’s your role Brandon? Best wishes, John.
July 27, 2011 at 7:35 am |
my title is a 2D compositor, most the work i do consisist of adding 3D elements to a scene, or removing unwanted items from a scene. and compositing green/blue screen footage along with matte generation.
best
brandon
July 27, 2011 at 7:36 am |
consist* lol
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