C4D Experiment 2

ae_experiment7
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Suggested for this Experiment
  • MoSpline

Great work with Cinema 4D Experiment 1 everyone, who knew the Extrude Deformer could do so much? For Experiment 2, we’re going to continue exploring the MoGraph menu, this time focussing on MoSpline. MoSpline has a lot of depth and takes a little getting used to but you can get some organic and stylish looks. If you’ve ever wondered how to make a tree in Cinema 4D be sure to check out the Turtle mode!

So for Experiment 2, in 30 minutes see what you can create with MoSpline. Keep the scene simple and focus on MoSpline.  When you’re done, save a JPG and post it in the comments. Remember to include a screenshot of your object hierarchy with the image, it’s helping everyone learn from your experiments.

Discuss
  1. Angie Taylor
    Reply

    So hard to stop at 30 minutes, wanted to perfect it more but here it is, raw and guttural! ;-)

  2. craig whitaker
    Reply

    Here’s mine. What’s tomorrow’s experiment?? :)

  3. Josh Pigford
    Reply

    Boom. Not terribly happy with the lighting, but I ran out of time. :)

    • John Dickinson
      Reply

      If you need more time to finish it Josh don’t hesitate, 30 mins are really the minimum.

  4. John L. Wikinson
    Reply

    My attempt – used a very slight spherify to plump it out a little. Intrigued by how you textured yours John to get that clean white/red break in the colour?

    • John Dickinson
      Reply

      Nice John! I used a simple red to white radial gradient.

  5. torus
    Reply

    Hi.
    My participation with C4D.

  6. Tyler H
    Reply

    For Turtle help check out Colin Sebestyen’s site and 2012 NAB presentation.

    • John Dickinson
      Reply

      Thanks for the tip Tyler, I really like your colour grade.

  7. Tom Kane
    Reply

    Nothing too fancy.

    • Tom Kane
      Reply

      Settings

  8. Andre Fry
    Reply

    simple but it messes with my eyes. It’s also flat but looks kinda spherical.

  9. Jacob
    Reply

    Here’s mine, a simple twisted MoSpline.

  10. roler_one
    Reply

    with presets and a lil thinkin, 30 min is a long time!

  11. roler_one
    Reply

    my steps!!!….

  12. Tom Kane
    Reply

    Another one.
    Starting to get addicted to these experiments.

  13. Asker
    Reply

    My first post in your “experiment”! Good idea!

  14. Adam Tow
    Reply

    Objects: Camera, n-Side spline, Spline effector, Cloner, MoSpline

  15. roler_one
    Reply

    from my son…tecknoVine

  16. Caspian Kai
    Reply

    Here’s mine. Probably 40mins because I spent 10mins in PS giving it a quick BG+grade. Could easily have spent hours, so fun. I also wanted to give it some in-camera Physical render DOF but it took 25mins to render without it (Phys render, 2lights, indirect illum, ambocc)

    Can’t believe I only just found your experiments recently, definitely going to keep doing them, great idea!

  17. Spencer
    Reply

    My experiment.

  18. Spencer
    Reply

    Settings

    • John Dickinson
      Reply

      Nice one Manny, I like how the cogwheel gives the sweeps an organic look.

      • Manny Gonzalez
        Reply

        Thanks John,

        Thanks for these challenges. I am a new C4D user and it helps me learn :) Still a bit lost how to use the effectors and link them to the MoGraph stuff but I am trying.

        Thanks for the kind words. I am working on another render right now that is a lot different from above. the MoSpline is a lot of fun!

  19. Manny Gonzalez
    Reply

    One more for the show… This time tried to mimic what Tom produced. Thank you

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